2546 Campus Technology, newsletter, Web 2.0, 18 de febrero de 2009

 

The Buzz

  • Web 2.0 Finally Takes on Textbooks

    Textbook publishing is an entrenched industry, but some new digital publishing efforts are leveraging true Web 2.0 business models to offer not only better cost options but often an enriched product. More

Weighing In

  • ePortfolio’s Democratizing Potential May Be Quashed by IT Dark Side

    Despite years of implementations in United States colleges, universities, and K-12 systems, ePortfolios are still generally in an identity crisis. The battle still rages over such issues as: Will personal ownership of learning be expanded and defined by personal portfolios, or will portfolio systems evolve into a set of technologies that further control and define learning from the institutional perspective? More

News and Products

Online Resources

  • Google Search For Your School
    Sponsored by: Google
    Learn how deploying a scalable search solution enables students to easily access course schedules, curriculum, prerequisites, campus activities, and other content; increases faculty and staff productivity by making research and administrative documents easily searchable online; and helps prospective students and members of the community find the information they need on your website using a familiar search tool customized to your needs. Learn from the experiences of leading institutions such as Illinois State University and the University of Florida in this free, 60-minute webcast sponsored by Google.
  • Webinar: Seton Hall Increases Student Participation, Content Mastery
    Sponsored by: DyKnow
    How do you actively engage students when they are sitting behind a computer? Seton Hall University set out to answer that question. For some professors, the answer was limiting student access to distracting applications. For others, it was building interactive learning activities that leveraged PC tools. Join Riad Twal, Instructional Designer, as he explores the school’s implementation of a laptop program and DyKnow software. Learn how professors increase class participation and content mastery through student response tools, content replay and collaborative note taking.
  • Bridge Over Generational Waters
    Sponsored by LogMeIn
    Next-generation remote support can help bridge the gap between how faculty and students perceive and use technology. According to a recent study, having remote control capabilities allows campus IT to be a part of a connected, engaging, technology-enabled learning environment. This gives students the resources they expect, while reassuring faculty that in the event of a technical incident, friendly help is a click away.
  • The 21st Century Campus: One Student’s Perspective
    Sponsored by CDWG-21st Century
    Integrating technology into curricula is the key to building a 21st Century campus. Visit this Solution Center to find ideas, strategies and advice for implementing and funding your 21st Century campus initiatives. Plus, get real-world insight as Andy Homrich, a senior speech communications major at the University of Georgia, Athens, talks with us about his daily experiences with the 21st Century campus.
  • Lecture Capture: Beyond Cost & Complexity
    Sponsored by TechSmith
    While lecture capture solutions enable institutions to improve learning and instructional effectiveness, deployment remains a challenge for many campuses as they wrestle with rising costs and complex integration issues. In this session, Grand Rapids Community College and the New Jersey Institute of Technology reveal how they addressed these issues with Camstasia Relay by TechSmith. Get details on the deployment and integration process and find out why students and faculty are excited about using Camstasia.
  • More resources

 

 

 

 

Web 2.0 is your single best up-to-the-minute resource for news, tactics, strategies, and case studies for teaching and learning in the new web world. You’ll find the latest information on social software (wikis, blogs, and chat), virtual learning environments, Multi-User Virtual Environments (MUVEs) such as Second Life, web-enabled collaboration tools, social collaboration sites, gaming, immersive education technologies, and more. Published bi-monthly, 1st and 3rd Wednesdays in HTML and text formats.

Our goal is to keep our readers well informed with thoughtful articles and the most up to date news. In addition, we hope our audience members will share with us their opinions regarding educational technology issues so we may be certain we are covering the topics that are of most interest to them. Please direct any questions or comments about Web 2.0 to Mary Grush, executive editor.

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